Siangham Ramstalker

The Chief Warden of Shrike's Perch, and Female Human Council member

Description:

Name: Siangham Ramstalker
Race: Human Female
Class: Ranger 12/Nature Warden 4.
Alignment: Neutral Good
Player: NPC
Quote: “Outsideof the confines of Shrike’s Perch, my Wardens are the Law!”
See Animal Companion: Vladamir

ST: 10 0
DX: 20 +5
CO: 12 +1
IN: 12 +1
WI: 16
3
CH: 10 +0

HP: 130/130 AC: 25 (10 + 5dx + 8armor + 2 Deflection) with 2 in the mountains or a +1 in the forests…
BAB: +15 (Melee: +15/ _ Ranged: +20).
F/R/W: +11 /
14 /+9

Volcano Carbines: +24 or +22/ +17/ +12 AND +22/ +17/ +13 for (2d8 + 4 + d6 Fire); crit: 19 – 20/ x2 + 2d6 Fire Damage; 10 Rounds/Magazine!

Race: Human
-Attribute Modifiers: Chose Dex +2
-Vision (Normal)
-Special:
Bonus Feat: +1 Feat at Level 1.
Skilled: +1 Skill Rank/Level.
Heart of the Field: Add 1/2 your Level to one craft/Profession Skill; and may ignore the effects of Fatigue/Exaustion 1/day.
Weapon Familiarity: Pistol/Rifle/Shotgun = Simple Weapon; Others are Martial.
-Languages: Common, Dvergar.
-: Manatouched: Purify Food and Drink.

Feats (8 Base + 1 Racial + 3 Ranger Combat + 1 Class = 13): Class: Endurance. Ranger Combat: Two Weapon Fighting, _ Improved Two Weapon Fighting_, Greater Two Weapon Fighting (3 Off-Hand Attacks!)… Racial: WGP: Dvergar Semi-Automatics. Base: Point Blank Shot, Quickdraw, Catch off Guard, Percise Shot, Improvised Weapon Mastery, Throw Anything, Combat Reflexes, Deadly Aim (-3 hit and +6 Damage!).

Class Feats: WGP (Simple, Martial, Firearms), AGP (Light, Medium, Shield).

Skills (6 or 4 class+ 1int+ 1favClass +1 Race = 9r or 6nw):
Skill (Rank + Attribute + Misc) = +__.
Alchemy (16 + 1 + 0) = +17
Craft (Firearms) (12 + 1 + 11cs/racial) = +24
Handle Animal (16 + 3 + 3cs) = +22
Knowlege (Nature) (16 + 1 + 3cs) = +20
Knowlege (Geography) (12 + 1 + 3cs) = +20
Survival (16 + 3 + 3cs) = +22
Heal (12 + 3 + 3cs) = +22
Perception (16 + 3 + 3cs) = +22
Stealth (16 + 5 + 3cs) = +27

Class Abilities:
Ranger
-Favored Enemy (Animal 2, Abberation +4, Magical Beast +4).
-Natural Empathy (
16 Wild Empathy, May add Favored Terrain Bonus. May Demoralize as Intimidate!)
-Track (6)
-Combat Style (Two Weapon Fighting x 3 Feats)
-Endurance (
4 to Swim to Resist Exaustion, Con Checks to resist nonleathal damage, environmental and suffocation effects.)
-Favored Terrain (Mountain 4, Forest2).
-Hunters Bond: Shrike (Vladamir, Companion Level 13*)
-Spells (Ranger: 3+1/1st, 2+1/2nd, 2+1/3rd, 1/4th. Save Base: 13 + SL).
-Woodland Stride: Ignore Brambles, Briars, and Overgrowth when moving at normal speed.
-Swift Tracker: No Penalty to track at full speed, -10 to track at double move.
-Evasion: Save for no Damage vs. AOE!
-Quarry: 1/day or 1/hour if quarry is killed: Standard Action to designate Quarry; +2 Insight Bonus vs. Victim and crits auto-confirm!
-Camoflage: Hide in any favored terrain even w/o concealment!
Nature Warden
-Mystic Harmony: Add 1/2 Favored Terrain Bonus as an Incite Bonus to AC!
-Animal Speech: Speak with Animals at will inside favored terrain, and 1/day outside.
-Silverclaw: Animal Companion and Summoned Animals DR/Silver = Nature Warden Level; and Natural Weapons are considered Silver for overcoming DR!

Spell List:
1st: Aspect of the Falcon x 1, Detect Abberation x 1, Gravity Bow x 1, Glide x 1.
2nd: Allfood x 1, Arrow Eruption x 1, Cat’s Grace x 1.
3rd: Life Bubble x 1, Neutralize Poison x 1, Cure Disease x 1.
4th: Blessing of the Salamander x 1.

Equipment (Encumberance: L-/ M-/ H-__):
The Shrike – Vladamir.
Volcano Carbine x 2.
Boomerang Handaxes x 2
Enchanted Snowshark Hide Armor (As Rhino Hide Armor)
The Rest is a Secret!

Bio:

Siangham Ramstalker

From the Ashes of The Great Convergence GedofParagon