Green 3 MS IV

Greens! (Fiendish Goblinoid Warriors) – Monster Summoning IV.
Appearnce: These odd, Green-skinned Hobgoblins are armed to the teeth, and ready to rumble. He cackles with mamiacal glee as he unlimbers his Combat Blades and prepares to attack. Though bestial in appearance, and Viscious in battle; there is a strange aura of good humor; like all of it’s ferocity is a part of a joke that you just aren’t in on.
Can summon: 5/day.
Fiendish Rogue 3
LE Outsider (Goblinoid, Air), Bipedal.
ST: 15 +2
DX: 15 +2
CO: 16 +3
IN: 10 +0
WI: 12 +1
CH: 8 -2

Move: 30’
HP: 24/24 AC: 14 (Armor 2, Dex2)
BAB: 2 (M5/R+4).Blades d8+2/19-20×2, Darts d4+2/x2
F/R/W: 4/4/4
Feats (1): Toughness, Weapons Focus: Blades, Combat Reflexes.
Skills: Perception +5, Stealth +12.
Equipment: Leather Armor, Blades, Darts x 20.
Fiendish: Resist Cold, and Fire 5; Smite Good 1/day (
1 dmg), SR 8.
Air Subtype: Can survive on the Elemental Plane of Air; Fly 30/Perfect (Only in Environment with Subjective Directional Gravity), Miasma of Toxicity: Immune to Poison, Vulnurable to Fire!
Sneak Attack: +2d6. Trapfinding: +1 to Locate/Disable Traps, Evasion, Fast Stealth, Trap Sense +1.

Green 3 MS IV

From the Ashes of The Great Convergence GedofParagon